My dissertation paper was based on evaluating the feasibility of Monte-Carlo Tree Search and Finite State Machine strategy based AI agents in stochastic environments. The agent was implemented in a simulated version of Ms. Pac-Man, which features enemy ghost characters that behave unpredictably at random intervals. You can read my dissertation here.
Find below a list of programming languages that I am familiar with, and the capacity in which I have used them.
Find below a list of technologies that I have used, and the projects that I have used them for.